April 30, 2012

Humanster

Here is the game! Officially finished in 2011 by a team of two including myself and another guy, Juncheng Chen. Created using DigiPen's editor called ProjectFun.
 Enjoy!

Download it at:
[mediafire]

April 29, 2012

Humanster: Introduction

Humanster is my first official digital game at DigiPen. This was a team project where I worked with Juncheng Chen. It was built within DigiPen's editor, ProjectFun.

Humanster is a rotational 2D platformer with complex puzzles you have to solve in rotational space.
The Game

Comes with some fancy mechanics which assist you in solving the puzzle such as changing the direction of rotation and stopping rotation temporarily.
Oooo Glowing Object

And you can also die :P But don't worry there is cake! If you can find it.
Fail

April 28, 2012

First Post: Introduction

Hello World!

Afters years of lurking and not doing very much, I've decided to create a blog. Regardless of the fact that I dislike the word "blog", it is a great avenue in which I can share the developmental cycle of my work and other things.

So what prompted the creation of this? DigiPen, derp! As a student at DigiPen I have started to develop stuff such as games and simulations beyond formats which are viewable through your interwebs browsers. I have just completed my freshmen year here and will begin to upload some examples of work that I have done within the past few months.

I won't guarantee that I'll update this as often as I would like. But in any case, it is my pleasure to share this small slice of my adventures.

Best Regards,
Zhuhuii Yap